Physical power to wind attribute +2%, MATK up by 20% of AGI, ATK up by 40% of CRT, ATK:6, MATK +8%, Heal Recovery +2%, Abnormal Tolerance +10%, Evasion +10%, Magic Evasion +10%, ATK:10, Sword performance up (ATK+5%, ASPD +10% when equipped with sword). HP increases by INT, decreases by VIT, MATK +6%, MaxMP +20%, Heal Recovery +4%, Magic attack chance (~90%). When Witch Hat is equipped, skill delay -1sec and an additional MATK +2% is added. Small MP recovery by attack. Nature Resist Gear: Who Needs It and For What* *Credit to Archimtiros for his analysis in this section. They are also the only melee class that have heal. Each class has its pluses and minuses, therefore there is no 'perfect' class. When defending, chance of skill delay reduction and ATK slightly increasing for 10sec. ASPD +10%, Casting time -10%. Hidden: INT, HP/MP increase, When defending, about 1 minute of autoskill triggered, with a probability of a hidden performance, Critical rate +100, Natural recovery -100%, Hidden effect: when exhausted, a small amount of MP is recovered (10-20% of MaxHP), MaxHP+20%, Damage Cut+10%, Melee +20% to neutral, STR decreases ATK, ASPD increase ATK (AGI 12 = ATK+20) (1 STR = ATK+3, but if STR is at or above 128, 1 STR = ATK+1.5), MaxHP+24%, Damage Cut+12%, Melee +20% to neutral, STR decreases ATK, ASPD increase ATK. Druid Set. MDEF up by Lv, Absolute accuracy +25%, Magic Resistance +7%, Special Sword. If you resist with a gun, you have a 1:5 chance of being hurt, if you don't resist at all and do what they want, you have a 1:3 chance of being hurt, and if you resist with a baseball bat or any other weapon but a gun (or your fists) you have a 1:2 chance of being hurt. ATK +16% INT +15 CRT +15 Evasion +5% Melee R -5% Autoskill, STR +2 AGI +2 VIT +2 INT +2 DEX +2 CRT +2, STR +4 AGI +4 VIT +4 INT +4 DEX +4 CRT +4, STR +6 AGI +6 VIT +6 INT +6 DEX +6 CRT +6, All stats +8, ATK&MATK+4% MaxHP+5% Absolute evasion +3%, Cast time -10% Spell burst +5%, STR +8 AGI +8 VIT +8 INT +8 DEX +8 CRT +8 ATK +4% MATK +4% Absolute Evasion +3% MaxHP +5% Cast Time -10% Spellburst +5%, 全ステータス+12 ATK・MATK+7% 絶対回避+5% MaxHP+9% 詠唱時間-15% スペルバースト率+8% オートスキル発動+5%, STR +12 AGI +12 VIT +12 INT +12 DEX +12 CRT +12 ATK +7% MATK +7% Absolute Evasion +5% MaxHP +9% Cast Time -15% Spellburst +8% Autoskill +5%. This estimate is based upon 1 GardaWorld Student Assistant salary report(s) provided by employees or estimated based upon statistical methods. Resist Lv.1 (Passive) A permanent boost to magic defense. STR +2, INT +2, HP Recovery +5%, Physical Resistance +5%, Item Delay -1 second. However, each vocation now has high end items available. 1. lvl 51: Earth Staff or Terra's Staff(Terra's is highly recommended if you take this method. HP +300, MDEF +50 or 100, boost to DEF and MaxHP, Rokoko Blacksmith, Vanilla Brosch, Smithing, STR +3, Critical Damage +3%, Double attack chance, ATK +10%, MDEF +15%, -50% damage to dark element, MaxHP +8%, MDEF +10%, Heal Recovery +10%, MP Consumption -10%, Hidden: MDEF +10%, MaxHP +10%, MDEF +20%, Hate Growth Rate +25%, ASPD -20%, Fire element, Hidden effect: Accuracy -10%, Fire Attribute, Physical Resistance +5%, Critical Rate +10, Attack with probability of magic attack, Fire Attribute, Physical Resistance +10%, Critical Rate +20, Attack with probability of magic attack, (ATK over 109 can only be achieved in sofya blacksmith strengthening) Water attribute, Critical Rate +5, Water Attribute, Critical Rate +10, CRT +10, Water Attribute, Critical Rate +20, CRT +20, 1% chance of Shell Break, Physical Damage to Neutral +10%, ASPD +5%, DEX +3, probability of an additional attack, Accuracy +10, Damage reflection +10%, Probability of additional attack, CRT +30, Accuracy -30%, Hate Growth Rate +15%, When attacking small recovery of MP. VIT +2, CRT Damage +5%, Skill Delay -0.5sec, ASPD -100%, Lightning Attribute. ATK+10%, Skill delay -0.5 seconds, Accuracy +5%, Magic Resistance +5%, DEF:3, Skill Delay +0.5sec, ATK +10%, Critical Damage +10%, Hate -25%, Accuracy +50, Delay -0.5sec, Melee up by 50% of Level, DEX +6, Critical Damage +10%, MP Consumption -10%, Hate Growth Rate -10%. When defending, chance of counterattack that can afflict up to 9,999 damage to the enemy, if the player is above level 139. Paladin Set. ! Paladin Description Paladins have the most defense in the game. Student Assistant salaries at GardaWorld can range from $28,432-$30,987. ATK+16% INT&CRT+15 Evasion+5% Melee R -5% Additional attack chance by attack with poisoning yourself. MaxMP-30%, Magic Resistance +5%, darkness attribute, damage absorption (approximately 10-30% of damage received) in the probability, MaxMP -20%, Magic Resistance +6%, darkness attribute, damage absorption (approximately 10-30% of damage received) in the probability, ASPD +10%, Recovery items +20%, Magic attack probability, +5% evasion, Light Element, Item Recovery +20%, Evasion +7%, ASPD +10%, Hidden: when attacking, probability of magic attack, Evasion+10%, Critical Damage +15% ,ASPD-10%, hidden: restores HP of 2x times spontaneous recovery, when defeating an enemy, Evasion +12%, Critical Damage +15% ,ASPD-10%, STR rises physical power, DEF:4, Special Sword, VIT+12, Evasion -14%, Neutral Resistance +5%, Damage Cut +5%, Wind Element, Magic Sword, AGI +12, No Damage to Wind Element, Wind Element, Magic Sword, AGI +12, No Damage to Wind Element, Evasion Rate Up by Chance of Attack, Wind Element, Magic Sword, AGI +24, Half Damage to Wind, Evasion Rate Up by Chance by Attack, CRT up, Autoskill +2%, Additional attack chance when attacking, some damage will recoil if level is less than 160 (hidden: INT+1, HP *2 per level increase), Autoskill +3%, Neutral resistance +5%, Damage cut +5%, Additional attack chance when attacking. The boxed set includes 39 episodes. Accuracy +30, Critical Rate +10%, Light Resistance -10%. 10% chance of counterattack when evading. CRT up by CRT, Magic Resistance +12%, Item Delay -0.6sec, Magic Sword, MP Consumption -10%, Skill Delay -0.5 sec. CRT +5, Twice attack chance, auto skill chance -10%, magic immunity -10%, CRT+10, Twice attack chance, autoskill -5%, Absolute Evasion -5%, DEF:3, ATK up when HP is low, ATK +6%, Critical Rate +10, Magic R -20%, When equipped to an adventurer over the level 200, MaxHP+1000 and DEF +15, Mooth, Tailoring Lv3, Bailune Blacksmith, Fishing, MP Natural Recovery +40%, MDEF+12%, Absolute Avoidance +2%, Magic Avoidance +2%, Heal +1000, MaxHP+10%, MaxMP+10%, HP Natural Recovery +20%, Items Delay -0.5 seconds, MaxHP+1000, HP Natural Recovery +8%, Stun Time -0.5 seconds, MaxHP+2000, HP Natural Recovery +16%, Stun Time -1sec, ATK:2, hidden: HP +600, ASPD -30%, SSPD -30%, (Damascan Armor enhanced) ATK:4, Hidden: HP+1200, ASPD-10%, SSPD-10%, always non-slotted, MDEF+12%, Max MP+12%, Auto MP Recovery +40%, MATK+5%, MaxMP+15%, Natural MP Recovery +40%, MDEF+12%, STR+3, VIT+3, Defending with Probability of Magic Counterattack (Hidden Correction:MaxMP-20%), STR +6, VIT +6, ASPD +10%, Physical power +10%, Defending with Probability of Magic Counterattack, Evasion+2%, AGI+10, Autoskill+2%, ASPD+10%, Evasion Rate +6%, Magic Avoidance +4%, Critical Rate +8, Evasion +6%, Crit Rate +15, Magic Evasion +6%, Poison +10%, MATK+2%, MDEF+9%, Casting Time -6%, MP Natural Recovery +50%, MATK +3%, MDEF +10%, Casting time -8%, MP natural recovery +5-%, defense while casting +5%, ATK:10, MaxHP-30%, Critical Rate/Dmg up (Critical Rate+10, Critical Damage+10%), ATK:15, MaxHP-20%,  Critical Rate/Dmg up (Critical Rate+10, Critical Damage+10%), ATK:20, MaxHP-10%,  Critical Rate/Dmg up (Critical Rate+10, Critical Damage+10%) Hidden: MP recovery probability, Melee Resistance +5%, VIT+3, Damage Reduction probability by defense, ATK+3%, MATK+3% Evasion +5%, Magic R +10% ATK+10, ATK +3%, MATK +3%, Evasion +5%, Magic Resistance +12%, -1 Second Skill delay, ATK +3%, MATK +3%, Evasion +10%, Magic Resistance +12%, -1.5 Second Skill delay. When equipped with shields, they can sometimes negate damage and stun monsters. ... Iruna Online , Build and Stat Paladin (2019) October 09, 2019 MDEF up by Lv, Absolute accuracy +25%, Magic Resistance +5%, Special Sword. - App. Resist Ring [Special] Auto HP recovery +20% 5% chance of HP recovery if defeated. Chief Compliance Officer salaries at GardaWorld can range from $136,481-$146,745. MATK +6% Cast Time -8% Dark Magic +5% Skill Delay -1.0s MATK +2%, Critical damage +8% AGI+10 Absolute evasion +5%, Melee R -5% Hate rise -10%, Critical damage +8% Melee R -5% AGI +10 Absolute Evasion +5% Hate Rise -10%, Critical damage +9% AGI+15 Absolute evasion +6%, Melee R -5% Hate rise -15%, Critical damage +9% Melee R -5% AGI +15 Absolute Evasion +6% Hate Rise -15%, Critical damage +13%, AGI+20 Absolute evasion +9%, Melee R -5% Hate rise -20%, Ailment R +10%, Critical damage +13% Melee R -5% AGI +20 Absolute Evasion +9% Hate Rise -20% Ailment R +10%, Critical damage+28%, Melee R-5% DEF+1%, AGI+30, Absolute evasion+13% Hate rise-20%, Ailment R+30%, Critical damage +28% Melee R -5% DEF +1% AGI +30 Absolute Evasion +13% Hate Rise -20% Ailment R +30%, Element magic +9%, Magic R -5% DEX+10, Absolute evasion +5% Hate rise -10%, Fire Magic +9% Water Magic +9% Wind Magic +9% Earth Magic +9% Light Magic +9% Dark Magic +9% Magic R -5% DEX +10 Absolute Evasion +5% Hate Rise -10%, Element magic +10%, Magic R -5% DEX+15, Absolute evasion +6% Hate rise -15%, Fire Magic +10% Water Magic +10% Wind Magic +10% Earth Magic +10% Light Magic +10% Dark Magic +10% Magic R -5% DEX +15 Absolute Evasion +6% Hate Rise -15%, Element magic +14%, Magic R -5% DEX+20, Absolute evasion +9% Hate rise -20%, Ailment R +10%, Fire Magic +14% Water Magic +14% Wind Magic +14% Earth Magic +14% Light Magic +14% Dark Magic +14% Magic R -5% DEX +20 Absolute Evasion +9% Hate Rise -20% Ailment R +10%, Element magic+18%, Magic R-5%, MDEF+3% DEX+30, Absolute evasion+13% Hate rise-20%, Ailment R+30%, Fire Magic +18% Water Magic +18% Wind Magic +18% Earth Magic +18% Light Magic +18% Dark Magic +18% Magic R -5% MDEF +3% DEX +30 Absolute Evasion +13% Hate Rise -20% Ailment R +30%, Adventurer Garb (Strengthened 1) [Armor] , Adventurer Garb (Strengthened 2) [Armor] , Bellow of Order (Strengthened 1) [Armor] , Country Road (Strengthened 1) [Armor] , Dark Priest Robe (Strengthened 1) [Armor] , Dark Priest Robe (Strengthened 2) [Armor] , Dark Priest Robe (Strengthened 3) [Armor] , Flower Fairy Robe (Strengthened 1) [Armor], Heinrich Mail (Strengthened 1) [Armor] , Heinrich Mail (Strengthened 2) [Armor] , Leather Coat (Strengthened 1) [Armor] , Leather Coat (Strengthened 2) [Armor] , Linen Clothes (Strengthened 1) [Armor] , Linen Clothes (Strengthened 2) [Armor] , Parulian Uniform (Strengthened 1) [Armor], Parulian Uniform (Strengthened 2) [Armor], Parulian Uniform (Strengthened 3) [Armor], Shiroito-Odoshi (Strengthened 1) [Armor] , Shiroito-Odoshi (Strengthened 2) [Armor] , Shiroito-Odoshi (Strengthened 3) [Armor] , Shushiwa Armor (Strengthened 1) [Armor] , Shushiwa Armor (Strengthened 2) [Armor] , Shushiwa Armor (Strengthened 3) [Armor] , Suigetsu Flower Dress (Strengthened 1) [Armor], Yang Ninja Garb (Strengthened 1) [Armor] , Yang Ninja Garb (Strengthened 2) [Armor] , Yang Ninja Garb (Strengthened 3) [Armor] , Yin Ninja Garb (Strengthened 1) [Armor] , Yin Ninja Garb (Strengthened 2) [Armor] , Yin Ninja Garb (Strengthened 3) [Armor] . When INT>200, chance to reduce damage via consuming MP when defending. See: Sorcerer Set and Druid Set. attack probability, (hidden: range+1, when attacking, MP recovery probability), Light Element, heal recovery increase, magic resistance -20%, when attacking, additional attack x 1.5 by chance, CRT+10, Max MP+8%, MATK+5%, Magic resistance-20%, when defending, probability of additional counter attack, All elements, heal reward up by AGI (about 2x amount of AGI), HP Recovery +20%, Magic Resistance -20%, Magic Attack Chance, DEF: 5, MP Natural Recovery +20%, MaxMP +20%, VIT +2, Physical and Magic Resistance +5%, HP recovered by consuming MP (about 10% of MaxHP), Magic Resistance -20%, Range +1, If VIT is less than 127, growth rate -?%, Critical Rate +15, Wind Element, Magic Resistance-20%. 'Re going to get. -15 %, MATK+6 % Adds Skill Delay -1sec, MATK+2 with. Resistance +7 %, Light Resistance -20 % % Adds Skill Delay -0.5sec, ASPD -100 %, MP by... 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